Envelopes

Envelopes
One of the key elements of Risk Legacy is that it is a dynamic game, with the world constantly changing. Envelopes and compartments are two of the key elements to this phenomenon. The game came with five envelopes and a sixth was hunted down by Andy to add to the game. To date none have been opened.

1st Envelope
Opening Condition:  Open when all 9 minor cities have been founded.

Opened:  Not yet opened.

Effect:  Not yet opened.

2nd Envelope
Opening Condition:  Open the first time a faction is eliminated from the game.

Opened:  Not yet opened.

Effect:  Not yet opened.

3rd Envelope
Opening Condition:  Open when one person gets to sign the board for a second time.

Opened:  Not yet opened.

Effect:  Not yet opened.

4th Envelope
Opening Condition:  Open when the World Capital mark is about to go  on the board.

Opened:  Not yet opened.

Effect:  Not yet opened.

5th Envelope
Opening Condition:  Open when the third Bio-Hazard scar is placed.

Opened:  Not yet opened.

Effect:  Not yet opened.

Note:  This envelope did not come with the game. It was originally a promotional item intended for German audiences. But, through the magic of the internet, Andy was able to learn of its existence and then find a fan made PDF where the envelope, and its contents, had been translated into English. Andy then got his wife, Colleen, to print out the contents and envelope and seal them up so that he would have no knowledge of their effect on game play.

6th Envelope
Opening Condition:  Do not open. Ever.

Opened:  Not yet opened.

Effect:  Not yet opened.